Mastering Kiting In Tower Rush
The absolute pinnacle of this defensive micromanagement is the art of kiting.
This article breaks down the advanced geometry and timing required to master this incredibly powerful defensive technique.
The Center Pull
The most fundamental kiting maneuver is the center pull, designed to drag units from the outer lanes into the middle of the map.
If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.
It targets buildings and ignores troops.Understand the AI vision mechanics.Combine the pull with a slowing spell.
The Ultimate Distraction
You achieve this by placing a unit like an Ice Golem in the center, waiting for the enemy to follow, and then letting the Ice Golem walk into the opposite lane.
This technique can completely neutralize a ten-elixir push using only two elixir, creating the most massive positive trade possible in the game.
Kiting CardBest TargetIce GolemIt absorbs damage while walking away, making it the perfect baitOne-Cost UnitsSlow attacking units like the P.E.K. If you have any issues relating to where and how to use tower rush, you can get hold of us at our own web-site. K.A or Prince
Frustrating the Opponent
It often causes players to tilt, play recklessly, and abandon their strategy entirely.
You dictate exactly where the enemy moves, effectively taking control of their army away from them.